Microsoft makes TV interacative with launch of Kinetic NAT

NEW DELHI, Sept 20: Microsoft has brought to India the all-new Kinect NAT GEO TV game, ‘a revolutionary two-Way TV experience for Kinect with Xbox 360.’  ‘The Kinect NAT GEO TV game is the first such game to be available in India which uses this breakthrough two Way TV experience. This compelling game, available exclusively for Xbox 360,  lets children talk directly to the TV show, by playing the roles of a variety of animals across their natural habitats as featured in the game,’ a company statement said here today.
Priced at Rs 2399, it hits stores across India today2 and is a ‘great buy for the upcoming holiday season. The Nat Geo TV Xbox game includes eight 30-minute episodes of Casey Anderson’s ‘America the Wild’ and allows simultaneous play by two people. Published by Microsoft in partnership with National Geographic and Relentless Software, the game gives children a chance to be a part of the NAT GEO TV show and play the part of the animals they see on the show. Kinect Nat Geo TV is a blend of world-renowned Nat Geo WILD TV programmes with the intuitive Kinect for Xbox 360 technology, takes children and their families to the stunning natural environment of planet Earth, filled with the wonders of animals and their unique and fascinating natural surroundings,’ the release said. ‘The Kinect NAT GEO TV game with its’ unique 2-Way TV Experience, is part of Microsoft’s effort to bring to India the latest in playful learning. The game encourages children to learn in a manner that is fun and engaging. Through the TV set, which most children spend a lot of time watching, Kinect NAT GEO game uses Kinect to turn the living room into natural habitats and players into a range of animals, creating a truly immersive experience for children. A unique innovation in the way children take in deep learning about their environment and observe nature and wildlife in a realistic manner. “It is a great combination of learning through doing as the Kinect technology enables young children to access learning through gaming naturally, using their body and voice to interact with the show,’ said Anshu Mor, Category Lead, Interactive Entertainment’ Business, Microsoft India.

(UNI)